Not tested: Multi-room setup as I only have the one device
Not tested: All music streaming services.
Not tested: How well it works locally when the Internet is down.
Not tested: Optical or Coaxial digital out
Not tested: Line in
This device looks cheap, because it is. It is however very impressive what this device can do.
I came across the device after I searched to find anything that would support streaming ad-hoc audio into it via Bluetooth, AirPlay and Chromecast Audio and this was what I found. So before testing the streaming music services I tried out all of these features.
They all worked, and by having them all integrated into one device and with the unit treating the last person to connect *and* start to play content as the source. There is no need to switch inputs as would be the case for separate devices for each protocol.
Bluetooth:
As a mini computer, one cool feature about the Bluetooth implementation is that it will rename the advertised name of the device with the name you give it. Most dedicated Bluetooth receivers don’t allow this and instead users must set aliases in each device. Interestingly enough the device can also output over Bluetooth too (though the input must not be bluetooth in this case). So even if all you owned output wise was a Bluetooth speaker say with no line-in or away from this unit you can convert it to an Airplay, Chromecast and streaming device by hiding this box away somewhere.
Only the SBC and AAC codecs are supported but streaming from and Android Phone and an iPad worked well.
When playing Bluetooth content, where supported the WiiM Home app will show the track title plus and bitrate albeit with the DLNA logo instead of a bluetooth or codec logo. Track skip, pause/play buttons work from the app, the unit and the remote.
Airplay: This worked fine from an iPad Pro and Macbook Pro. When playing from Apple Music, the skip track features worked. The display was incorrect for the first track just showing that Air Play was in use, but when the second track started playing then the track name and album art appeared. Changing album caused the text detail to change but the album art shown in WiiM home Mac Os App got stuck permanently. The same happened in the Android app but restarting fixed it. The iOS app correctly updated album art. The Android app may update the top widget but not the lower one. So the apps are pretty buggy in correctly showing what’s playing.
Chromecast Audio: I tested this both from an Android phone, within streaming apps where the WiiM Pro would pull the content from the Internet but also where with the ‘Cast screen to device’ option which works fine for audio only. I also tried the in app casting option from Youtube running in Chrome on a Mac and this worked too.
Having these 3 options available at a party, local pub or performance venue (say for a backing track) would make it easy for a person with a phone to cast their music without having to download any particular app or have the correct cable which I think is a came changer.
The auto source switching also works on the line-in input, so legacy things like CD players or hipster record players (via a photo pre-amp) would work well with this device being the permanent input to a power amp, as simply playing a new source will switch to it, without people having to be technically minded about source selection. The input source is shown hidden away at the bottom of the ‘Browse’ screen in the app. It would be nice if the main LED would change colour for different input sources as although with the remote there is a source select button, there is no way to see which source is selected on the unit itself.
DNLA (UPnP) Render Device From Bubble UPnP:
This worked correctly with the art display, track skip etc all working too. I doubt many people even know this is a thing but it is a tech for streaming content over a LAN.
Local content direct from WiiM Home App:
I could play local media from the app directly (This is DNLA under the hood)
Streaming Services:
Spotify worked well. Tn this case the integration is done between the WiiM Home app and the Spotify app and uses ‘Spotify Connect’ as the protocol. This worked at first via an Android phone but could get into a state where both the Spotify app and the WiiM Home app thought the content was playing via the WiiM Home showing the track name etc, but the sound was coming out of the phone speaker. It was possible to switch to Chromecast Audio (called Google Cast in Spotify) within the Spotify app to hear the sound.
Rebooting the device fixed that, and the reboot can be done in the WiiM Home App.
Exiting the Spotify app then worked as expected and the WiiM Pro app kept showing which track was playing and allowed to skip etc.
If choosing to use Chromecast Audio instead of Spotify Connect, then all the functions worked too with the WiiM pro advancing through the playlist etc.
Youtube Music is not supported other than via Chromecast Audio (or Bluetooth), and unlike Spotify there is no launcher shortcut from the WiiM Home app. The WiiM home app does correctly show the name and album art. This of course includes all instances of the app on all platforms.
SoundCloud supported getting an OAuth token for the device to talk to sound cloud directly. This meant that the WiiM Home app could search content without having to use the Soundcloud app. The app offered search just within Soundcloud which was nice and the global (cross streaming services) search worked too.
Amazon music worked, with search etc working.
So streaming service direct integration is one place where this unit lacks. It can’t do what a Sonos can do and aggregate searches across all streaming services because not all are fully integrated. I bet however that most people don’t want that. They don’t want to use a custom app and would rather use the native app of each streaming service.
Local music collection on NAS:
Here is where the unit is missing the features of Sonos. You can browse content on a NAS which supports DNLA but that is it. It can’t index it or anything else. It does not support SMB.
Summary:
This device is a modern take on a home music streaming system and the feature set implemented is that which most new users will want. Having at least 5 ways to stream content from a native phone app (Airplay, Chromecast Audio, Bluetooth, Spotify Connect, DLNA) if you have a phone in your hand and want to play music out to a HiFi on any legacy powered speaker connected to this this it will work.
Streaming service *deep* integration is somewhat secondary and therefore so is streaming service aggregation. This won’t be a problem for most people as they will use the streaming service app directly as that is what they are used to when buying a device like this for the first time. They won’t want to learn a new app. Only people with systems like a Sonos will know what this is, so if it doesn’t sound important to you, then don’t worry about it.
Streaming from a NAS is missing in action.
It looks like the Pro might add some of the missing features and that will help distinguish it from the Mini.
I don’t own a mini. At present the main advantages of the Pro appear to be:
* Chromecast Audio
* Wired Ethernet
* Optical line in (may be good from a CD/DVD player or TV set top box – I doubt AC3 pass through is a thing)
* Some other features listed on the WiiM website
So in buying a pro, you are sort of paying for the development of features that don’t yet exist as although the hardware is much better, it may not be fully utilised yet. Sometimes buying the better hardware is also worth it as the device may last longer before being considered to puny for the next big popular service.
I am happy as I wanted the Chromecast Audio support.
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