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Arduino Cookbook: Recipes to Begin, Expand, and Enhance Your Projects

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Price: $28.49



From the Publisher

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From the Preface

Arduino is a family of microcontrollers (tiny computers) and a software creation environment that makes it easy for you to create programs (called sketches) that can interact with the physical world. Things you make with Arduino can sense and respond to touch, sound, position, heat, and light. This type of technology, often referred to as physical computing, is used in all kinds of things from smartphones to automobile electronics systems. Arduino makes it possible for anyone with an interest—even people with no programming or electronics experience—to use this rich and complex technology.

Who This Book Is For

This book is aimed at readers interested in using computer technology to interact with the environment. It is for people who want to quickly find the solution to hardware and software problems. The recipes provide the information you need to accomplish a broad range of tasks. It also has details to help you customize solutions to meet your specific needs.

There is insufficient space in this book to cover general theoretical background, so links to external references are provided throughout the book. See “What Was Left Out” for some general references for those with no programming or electronics experience.

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If you have no programming experience—perhaps you have a great idea for an interactive project but don’t have the skills to develop it—this book will help you learn how to write code that works, using examples that cover over 200 common tasks. Absolute beginners may want to consult a beginner’s book such as Getting Started with Arduino (Make Community), by Massimo Banzi and Michael Shiloh.

If you have some programming experience but are new to Arduino, the book will help you become productive quickly by demonstrating how to implement specific Arduino capabilities for your project.

People already using Arduino should find the content helpful for quickly learning new techniques, which are explained using practical examples. This will help you to embark on more complex projects by showing you how to solve problems and use capabilities that may be new to you.

Experienced C/C++ programmers will find examples of how to use the low-level AVR resources (interrupts, timers, I2C, Ethernet, etc.) to build applications using the Arduino environment.

Publisher ‏ : ‎ O’Reilly Media; 3rd edition (June 9, 2020)
Language ‏ : ‎ English
Paperback ‏ : ‎ 795 pages
ISBN-10 ‏ : ‎ 149190352X
ISBN-13 ‏ : ‎ 978-1491903520
Item Weight ‏ : ‎ 2.95 pounds
Dimensions ‏ : ‎ 6.93 x 1.65 x 9.13 inches
Price: $28.49

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